Paper and Game of the Week
This past week I attended (and co-chaired, organized a workshop for, and presented at) the International Conference on Interactive Digital Storytelling ( ICIDS ). In celebration of a successful ICIDS, I'll share a Paper and Game of the Week each of which I discovered during it. Paper of the Week: "Using BDI to Model Players Behaviour in an Interactive Fiction Game" By Jessica Rivera-Villicana, Fabio Zambetta, James Harland, and Marsha Berry; available for download on ResearchGate . Disclaimer : I attended the talk about this paper, but have only skimmed the text of the paper itself. Player modeling is a sub-area of game AI concerned with representing and tracking players' mental states and experiences while playing a game. This is the first paper I've seen addressing the problem in an interactive narrative context. BDI stands for Belief, Desire, and Intention, a philosophical framework for agent modeling (from 1987) that supposes all actions are driven